At the Wizards & Warriors Residential Summer Camp (which is a replica of a medieval village located in Charlton, MA) campers will start their week Sunday evening designing a character, complete with history, culture and special skills. Then, for the entire week, the campers (now called "Adventurers") will engage in live role playing scenarios, exciting foam weapon battles, and challenging plots with our Staff until they leave on Friday of the following week. For ages 10-15 as campers and 16-17 as Counselors-In-Training.
Our Day Camp is based on the same model as our Residential Camp but held in Burlington, MA and is for ages 6-15.
Our entire event is designed to challenge campers with scenarios that require teamwork, creative problem solving, negotiation skills, bravery, imagination and more. Through creative role play, campers don't just learn valuable life skills - they get to actively practice them! This practice time allows a deeper level of understanding and retention.
The life of an Adventurer is never dull. Check out some of the activities your child can experience...
Armor Making: Our Armor Smith will help you create your own pieces of chainmail or leather armor. Learn the techniques and equipment necessary for starting your own suit of armor and bring it home
Giant Chess: Play (or learn to play) chess on our Giant-Sized Chess Board... but if you beat the local Werewolf, you'd better have your sword and friends near by!
Weapons Training: Visit the Master-At-Arms to learn how to use your Foam Weapons... and incorporate team tactics so that your group can withstand the hordes of undead that haunt the night.
Solve the Riddles: Visit the old Librarian to learn about the history of the town... and why it is haunted by the various evil creatures. Search the scrolls for answers... but first you need to learn Latin!
Mix Potions: Our Alchemy Guild will help you brush up on your chemistry and mix up various potions necessary to seal the tombs, identify cursed treasure and unveil secret messages.
Treasure Hunt: To rid the land of evil, you must gather the ancient items and unlock their mysteries so that they can help you in your plight against the dark forces that terrorize the villagers.
Storytelling: What good is a grand adventure if you don't have a chance to brag about it? Learn how to weave a fantastic tale and help the local scribe record your deeds in the giant tome so that they are preserved for years to come. Imagine returning to camp years later to see your character mentioned in the history of this grand adventure. Reading a book is fun... but imagine having a book written about you and your friends!
Dungeon Crawling: Need some action? There's always something going on in the deep, dark, haunted dungeons that hold treasure, monsters and quite possibly... traps of death!